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Character Application

Name: Kacee G Hedinn. (Kacee Catch-the-Wind-Running)
Fandom: WoD
Breed: Homid
Auspice: Keih
Tribe: Mountain: Mountain Guardian
PB: Debi Laszewski

Background: Mother and Father were both kinfolk. Her uncle was Gurahl who became her Buri-jaan.
Concept: Healer/Veterinarian
Alignment: Saintly (within limits of course)

Height: 6 ft 3" (homid form) In Crinos: about roughly 18 ft tall
Weight: 215 lbs (homid form) In Crinos: Nearly 2000 lbs
Hair: Blond (homid) In Crinos: Honey brown
Eyes: Lt brown
Strength: Homid: Strong. Arthren: Stronger In Crinos: mmm, real strong. Strong as in able to to rip large trees out of the ground; or upend logging trucks kind of strong.

Physical Description: Large, carnivorous, has claws. I kid!... sort of.

Member of an Alaskan offshore fishing family, Kacee grew up used to heavy work and the ache of muscles straining after a long day, the feel of calluses on her hands and the bite of the arctic winds on her face. The youngest of seven children, Kacee was her father's pet and the terror of her elder siblings. Not only did she brawl like a little hellion, but worst of all, the wretch cheated, using her agile body, her quick temper and fast, hard fists to make her displeasure known. And as in big families, as soon as two children got into it, they all did. Kacee however, always seemed to know, to sense when adults were coming and be racing around the corner just as her parents arrived to break things up.

As an adult, Kacee has finally managed to temper some of her anger with wisdom, preferring to take out her aggression, and her boredom in sporting pursuits. Competition Weightlifting, and body building are but two of the activities that she's gotten into. Free fall mountain climbing is another, and she’s tried her hand at cave diving a half dozen times now. and then there's the occasional bar brawl After going on her Gallivant with her Buri-jaan (her Gurahl teacher/mentor) Kacee decided to do something with her life, something beyond fresh fish and ocean air.

Ergo, many student loans and thousands upon thousands of dollars later, after living overseas for eight years, Kacee graduated from the University of Glasgow Veterinary School. She came back to Alaska and began working from almost the onset at a Wild Animal Rehabilitation Center, becoming one of their prime Lecturers on the subject. Later she took time off to write a book on the habits of wild bears, spending some three years in the wilds and studying the lifestyles and habits of bears. Up close and personal, that is, after conceiving and giving birth herself while in Ursine form to a pair of cubs. Both of them were like their father, Kodiak to the core, and unable to change.

It was while she was writing the book that she got pregnant again in homid form. This time? She gave birth to a little boy. And this time she stuck around. His father was an Airforce Special Police stationed in Alaska, and when his deployment was up, Kacee and the baby came back with him.

Taking a job with the California Fish and Game Dept, she now works closely with several organizations and specializes in Big Animal rescue/rehabilitation. She’s dealt with bears, big cats, even large snakes in her line of work, rescuing them from animal side shows and unscrupulous or uncaring private owners, while helping to raise her son Brandon. Brandon’s father (who she never married) has physical custody of the young teen although they share joint custody of the boy, and, being kinfolk himself he understands when she suddenly has to take off for days, weeks at a time.
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Strength: Mountain Guardians are the strongest of the Gurahl and have an advantage over other werebears when engaging in activities that require physical strength.

Weakness: Challenge bound – dif to refuse a challenge or a dare, even if they know they are hopelessly overmatched. A guardian may attempt to resist this urge with a willpower roll.

Gurahl gain access to the Umbra in a dif manner than the Garou. Instead of stepping sideways the Gurahl learn a relatively simple rite which enables them to rend the gauntlet temporarily, creating a hole for them to pass through.

Adamant will (willpower) – begin with will power of 6 and gain 1 automatic success in any opposed willpower rolls that directly involves their compulsion to defend and protect. More dif for vamp or mage to influence mind of a Gurahl. Any roll involving attempt to dominate or use mind magic suffers a +2 penalty. In gen Gurahl find that whenever they are engaged in a contest of wills over something they consider to be part of their sacred duty to Gaia, they have a boost from Bear to aid them.

Intractability – corresponding stubborn streak that makes it diff if not impossible for them to change their minds once they have set on a course of action. They surround themselves with traditions and rituals which sometimes blinds them to new ways of doing things. Whenever someone attempts to convince Gurahl to alter way of thinking, the Gurahl must make concerted effort to overcome her own mindset in order to do so. The trick of course, is to get to the Gurahl before she has had a chance to make up her mind.

Keen Smell – extraordinarily refined sense of smell. In all forms but homid, they have keenly perceptive noses that can smell enemies coming long before they can see them.

Bhernocht –a state of profound depression and despair. Listless and apathetic, obsessed with sense of her own failure. They may even enter a state of deep hibernation.

Persuasion (level 1) gift to act as teachers and leaders among their human kinfolk

Ursa’s light (lev 1) draws light from the stars to use as directional beacon or provide illumination for an area.

Voice of woe (level 1) (warning to other creatures inc other werebears)

Slash of the Death Bear (1) ahroun gift – razor claws – calls out to Mangi as he sharpens his claws

Open seal (leve1) as the garou Ragabash gift Skill: Gaia's Gift
With this Gift the Garou can open any sort of closed or locked device. He rolls his Gaia's Gift skill against the Gauntlet of the area. A Raccoon Spirit teaches this Gift.

Mangis strong arms (lev 2) added strength to infamous ‘bear hug’ ability to squeeze opponent to point of unconsciousness or death

Weather watch (level 2)

Climate control – (level 2) can change tem in immediate vicinity from 5 to 25 degrees in either direction. Can encompass up to five human sized indiv. Use of gift can make dif between survival or death from hypothermia or heatstroke.

Shelter of the earth –(level 3) possible to disappear amid local landscape using tall grasses, trees or other feature of terrain as camouflage.

Sense need – (lev 3) by opening sense to world around and listening to unvoiced sounds of suffering and despair, Gurahl can focus on often silent call of someone in need of succor or rescue.--

Gnaw – (level 4) As garou lupus gift The Garou may strengthen his jaw to the point where it can chew through just about anything. If used in combat this Gift gives +4 Damage on bite attacks until the end of the Sequence. If used outside of combat then the Gift lasts until the object has been destroyed. A Wolf Spirit teaches this Gift.

Sweet swarm of vengeance (level 4) can summon a swarm of angry bees to surround and harry an enemy, As little as a few dozed to as many as a thousand enraged bees will respond to wearbear calling
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Name: Kacee G Hedinn. Kacee Catch-the-Wind-Running
Age: 64
Fandom: WoD


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October 2009

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